Showing 7 Result(s)

Core Decay

Core Decay is an old school atmospheric immersive simulator currently in development by Ivar Hill and Slipgate Ironworks. Before being hit by the inauspicious January 2024 layoffs, I was briefly attached to the project as a game writer, contracted to write and implement the majority of the game’s dialogue, in-game lore documents, and other text …

Void Crew

I worked on Void Crew, a newly announced co-op space adventure developed by Hutlihut Games and published by Focus Entertainment. Check out the reveal trailer below! As the primary writer and narrative designer on the project, I was responsible for fleshing out large parts of the game’s world, including characters, factions, and lore, as well …

Neon Knights: Humanity Erased

Neon Knights: Humanity Erased is psychological survival horror game currently in development by Danish video game studio, Eddaheim. The game features renowned actor Lars Mikkelsen in the role of Nik Gates, a digital exorcist in a futuristic neo-noir Copenhagen, on a desperate quest to save his soul. Behind The Wall of Copenhagen, its citizens are …

Cathedral of Sorrow

Cathedral of Sorrow is an experimental first-person horror game about trauma, technology, and the pain of letting go. The game is slated to release later this year and can currently be wishlisted on Steam. You can watch a rough demonstration of certain aspects of the game here: “When a rogue AI turns a place of …

Ember Sword

Ember Sword is a massively multiplayer online role-playing game currently in development by Bright Star Studios. During the latter half of 2021, I was fortunate enough to collaborate with the studio as part of an individual specialization at the IT University of Copenhagen, assisting the World Design team as a creative writing intern. Working closely …